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[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[[["\u003cp\u003eReturns a Geometry representing the union of the input geometry's components.\u003c/p\u003e\n"],["\u003cp\u003ePrimarily used to union the parts of a MultiGeometry, leaving single geometries unchanged.\u003c/p\u003e\n"],["\u003cp\u003eCan be performed in a specified projection using the \u003ccode\u003eproj\u003c/code\u003e argument or spherically if left unspecified.\u003c/p\u003e\n"],["\u003cp\u003eAccepts an optional \u003ccode\u003emaxError\u003c/code\u003e argument to control error tolerance during reprojection.\u003c/p\u003e\n"]]],[],null,["# ee.Geometry.Polygon.dissolve\n\nReturns the union of the geometry. This leaves single geometries untouched, and unions multi geometries.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|---------------------------------------------|----------|\n| Polygon.dissolve`(`*maxError* `, `*proj*`)` | Geometry |\n\n| Argument | Type | Details |\n|------------------|----------------------------|--------------------------------------------------------------------------------------------------------------------------------|\n| this: `geometry` | Geometry | The geometry to union. |\n| `maxError` | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |\n| `proj` | Projection, default: null | If specified, the union will be performed in this projection. Otherwise it will be performed in a spherical coordinate system. |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// Define a Polygon object.\nvar polygon = ee.Geometry.Polygon(\n [[[-122.092, 37.424],\n [-122.086, 37.418],\n [-122.079, 37.425],\n [-122.085, 37.423]]]);\n\n// Apply the dissolve method to the Polygon object.\nvar polygonDissolve = polygon.dissolve({'maxError': 1});\n\n// Print the result to the console.\nprint('polygon.dissolve(...) =', polygonDissolve);\n\n// Display relevant geometries on the map.\nMap.setCenter(-122.085, 37.422, 15);\nMap.addLayer(polygon,\n {'color': 'black'},\n 'Geometry [black]: polygon');\nMap.addLayer(polygonDissolve,\n {'color': 'red'},\n 'Result [red]: polygon.dissolve');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Define a Polygon object.\npolygon = ee.Geometry.Polygon([[\n [-122.092, 37.424],\n [-122.086, 37.418],\n [-122.079, 37.425],\n [-122.085, 37.423],\n]])\n\n# Apply the dissolve method to the Polygon object.\npolygon_dissolve = polygon.dissolve(maxError=1)\n\n# Print the result.\ndisplay('polygon.dissolve(...) =', polygon_dissolve)\n\n# Display relevant geometries on the map.\nm = geemap.Map()\nm.set_center(-122.085, 37.422, 15)\nm.add_layer(polygon, {'color': 'black'}, 'Geometry [black]: polygon')\nm.add_layer(\n polygon_dissolve, {'color': 'red'}, 'Result [red]: polygon.dissolve'\n)\nm\n```"]]