A procedural Blender pipeline for photorealistic training image generation
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Updated
Aug 13, 2025 - Python
A procedural Blender pipeline for photorealistic training image generation
a simple pipeline for new and experienced blender artists.
A professional-grade Blender addon designed for game development workflows. Streamlines 3D asset export with game engine naming conventions, LOD hierarchy export, geometry nodes optimisation, and automatic texture management, all whilst handling massive polygon counts without crashes.
You can use this add-on to add, edit and remove custom object properties for specific objects or in batches.
You can use this Blender add-on to synchronize the names of meshes with the names of their parent objects.
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