docs: README.md - Update Visual Studio 2022 installation notes #2724
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
PR Details
I did 3 tests of building Stride from source in Windows 11, all in a clean Windows installations:
Based on the tests and following current instructions I propose minor adjusments in the instructions (this PR).
Other Issues
Also, in both successfull tests, the first run of Game Studio, when a small window shows up to accept T&C, crashed after clicking the button "I accept".
Any following Game Studio run was ok. It seems that the crash is related only when a button I accept is clicked.
Not that much information or errors. These are from the Event Viewer:
.NET Runtime
Application: Stride.GameStudio.dll
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: exception code e0434352, exception address 00007FF80B52933A
Stack:
Application Error
Faulting application name: Stride.GameStudio.dll, version: 4.2.0.1, time stamp: 0xa72ca3b6
Faulting module name: KERNELBASE.dll, version: 10.0.26100.3775, time stamp: 0x6e2fc3bb
Exception code: 0xe0434352
Fault offset: 0x00000000000c933a
Faulting process id: 0x368
Faulting application start time: 0x1DBB2497194165E
Faulting application path: C:\Projects\GitHub\stride\sources\editor\Stride.GameStudio\bin\Debug\net8.0-windows\Stride.GameStudio.dll
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 659587d0-1259-436e-b352-5e7ffa3ee4ed
Faulting package full name:
Faulting package-relative application ID:
Other
For a reference when ARM64/ARM64EC isn't installed, you might get this build error:
"C:\Projects\GitHub\stride\build\Stride.sln" (default target) (1) ->
"C:\Projects\GitHub\stride\sources\engine\Stride.Audio\Stride.Audio.csproj" (default target) (26:7) ->
"C:\Projects\GitHub\stride\sources\engine\Stride.Audio\Stride.Audio.csproj" (Build target) (26:8) ->
"C:\Projects\GitHub\stride\sources\native\WindowsProjects\WindowsDesktop\WindowsDesktop.vcxproj" (Build target) (111:3) ->
(PrepareForBuild target) ->
C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets(459,5): error MSB8020: The build tools for v143 (Platform Toolset = 'v143') cannot be found. To build using th
e v143 build tools, please install v143 build tools. Alternatively, you may upgrade to the current Visual Studio tools by selecting the Project menu or right-click the solution, and then selecting "Retarget solution". [C:\Proje
cts\GitHub\stride\sources\native\WindowsProjects\WindowsDesktop\WindowsDesktop.vcxproj]
Related Issue
n/a
Types of changes
Checklist