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refactor: Move FreeImage into separate project #2690
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Pr is ready for review, I tested the changes using the JumpyJet project. No regression so far 😄 |
I did a quick rebuild with the following steps:
And it seems to have broken the Test projects but I can confirm the GameStudio seems to run as expected.
Im wondering if there is a reference to the new project missed for the tests somewhere? |
Oh that's because my branch is not up-to-date. One moment please hah |
@Doprez There you go |
That seems to have fixed! Looks like everything is working on my end. I did get a new crash but it seems unrelated to your changes but Ill log it here just in case:
It looks like a threading issue due to incorrectly disposed assets so I think you're fine for this PR, likely just an existing issue. |
PR Details
As the name suggests my PR separates FreeImage wrapper from TextureWrapper project just for sake of #2689 to prevent circular dependencies error. I've also changed namespace styling.
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