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nintep/README.md

Hi there 👋

I am a software engineer with an interest in game development and UX.

  • I currently work at Nokia in 5G physical layer software.
  • I'm about to complete my master's degree in Game Design and Development at Aalto University.

Projects

  • Oja - Level Editor is a grid-based level editor for a personal puzzle game project. It was made with Godot and C#.
  • Nonogram Editor is a tool for creating nonogram puzzles. I built it using C++, CMake, and Qt.
  • Ambidextrous Snake is a small project I created for testing how to set up CI for Unity projects with GitHub actions.
  • QA-service is a fullstack question-answer application created with various tools such as Docker Compose, Astro and Svelte.
  • Games I've worked on are listed in my game portfolio

Pinned Loading

  1. oja-level-editor oja-level-editor Public

    A level editor for an ongoing puzzle game project

    C#

  2. nonogram-editor nonogram-editor Public

    A desktop tool for creating and solving nonogram puzzles.

    C++

  3. ambidextrous-snake ambidextrous-snake Public

    A small project for testing Unity Test Framework and Unity build automation with GitHub Actions.

    C#

  4. QA-service QA-service Public

    A fullstack question-answer web application created for the 'Designing and Building Scalable Web Applications' course.

    JavaScript

  5. my-first-platformer my-first-platformer Public

    A fictional developer's first attempt at making a video game. Games Now! spring 2024 game jam project

    ShaderLab