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Insights: libsdl-org/SDL
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2 Releases published by 1 person
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release-2.32.10 2.32.10
published
Sep 1, 2025 -
release-3.2.22 3.2.22
published
Sep 2, 2025
27 Pull requests merged by 17 people
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wikiheaders: Escape backslash in man pages
#13834 merged
Sep 4, 2025 -
Simplified the transparent software renderer test
#13870 merged
Sep 4, 2025 -
fix: Blending rendering anomaly when using the software renderer with SDL_WINDOW_TRANSPARENT on Windows.
#13866 merged
Sep 4, 2025 -
Improve example application bundles for Mac OS X and 3DS
#13864 merged
Sep 3, 2025 -
Remove unused PSP source files
#13865 merged
Sep 3, 2025 -
x11: Don't include XDestroyImage in the table of exported functions
#13863 merged
Sep 3, 2025 -
X11TK: Fix locale bug for non-dialog windows
#13861 merged
Sep 3, 2025 -
testautomation_events: initialize variable to prevent undefined read
#13859 merged
Sep 3, 2025 -
Don't set SDL_SURFACE_LOCK_NEEDED until a surface is RLE encoded
#13858 merged
Sep 3, 2025 -
Set the texture scale and address mode when creating a texture
#13857 merged
Sep 3, 2025 -
Introduce X11 toolkit and make message dialogs use it
#13855 merged
Sep 2, 2025 -
cmake: use TargetConditionals.h for SIMD testing on Apple
#12731 merged
Sep 2, 2025 -
gpu: VK_KHR_get_physical_device_properties2 can be optional
#13853 merged
Sep 2, 2025 -
Fixed bug #13849 - Intent always explicit
#13854 merged
Sep 2, 2025 -
xcFramework: Removing the simulators' debug symbols to reduce file size.
#13843 merged
Sep 2, 2025 -
Fix crash when enumerating Steam Controllers
#13852 merged
Sep 2, 2025 -
Add missing include
#13847 merged
Sep 2, 2025 -
Android: more simplification since min API supported is 21
#13848 merged
Sep 2, 2025 -
Added support for the Switch 2 Joy-Cons with charging grip
#13833 merged
Sep 2, 2025 -
Android: simplification since min API supported is 21
#13844 merged
Sep 1, 2025 -
Xcode add dwarf debug symbols
#13841 merged
Aug 31, 2025 -
configure.ac: Fix AC_DEFINE HAVE_LIBUSB
#13838 merged
Aug 31, 2025 -
Fix two uninitialized variables in SDL-GPU
#13830 merged
Aug 30, 2025 -
wayland: Add a sigtimedwait() implementation for OpenBSD
#13829 merged
Aug 29, 2025 -
Add SDL_SENSOR_COUNT to SDL_SensorType
#13828 merged
Aug 29, 2025 -
switch2: Read calibration data
#13824 merged
Aug 29, 2025 -
dialog: Fix compilation with pre-Vista headers.
#13825 merged
Aug 29, 2025
3 Pull requests opened by 3 people
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Allow in-memory IOStreams to be of length 0
#13840 opened
Aug 31, 2025 -
X11TK: Reintroduce menu functionality
#13860 opened
Sep 3, 2025 -
Consistently use SDL_PIXELFORMAT_RGBA32 with Emscripten
#13868 opened
Sep 4, 2025
20 Issues closed by 7 people
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Misgenerated manpage for e.g. SDL_GetBasePath: backslash escaped as \\, should be \e or \(rs
#13039 closed
Sep 4, 2025 -
Possible undefined behavior in SDL3 demo snake.c
#13872 closed
Sep 4, 2025 -
(SDL3) Rendering Anomalies When Using SDL_WINDOW_TRANSPARENT with Software Renderer
#13826 closed
Sep 4, 2025 -
perspective_matrix function in testgles2.c DEG -> RAD problem
#13867 closed
Sep 4, 2025 -
Report supported buttons/axes for gamepads.
#13835 closed
Sep 4, 2025 -
NS2 GameCube Controller left stick uncalibrated
#13856 closed
Sep 3, 2025 -
SDL2 building for psp: vram.h: No such file or directory
#13764 closed
Sep 3, 2025 -
Documentation for SDL3 environment variables
#13827 closed
Sep 2, 2025 -
Android: comment API mismatch
#13849 closed
Sep 2, 2025 -
SDL3: Xbox controllers does not detect more than 4 controllers on Windows
#13831 closed
Sep 2, 2025 -
SDL ~~3.2.20~~ 2.32.10 fails to build from source
#13845 closed
Sep 2, 2025 -
Feature: Decide at runtime to use main callbacks
#13842 closed
Sep 1, 2025 -
SDL2 8bit audio format conversion overblown on Android
#13779 closed
Sep 1, 2025 -
SDL3: iOS - AppStore distribution problems with the framework
#13573 closed
Aug 31, 2025 -
X11_XQueryPointer inside X11_GetGlobalMouseState crashes.
#13832 closed
Aug 31, 2025 -
OpenBSD missing sigtimedwait (SDL2)
#13772 closed
Aug 29, 2025 -
SDL3: SDL_EVENT_MOUSE_MOTION relative movement stops at screen borders
#13151 closed
Aug 29, 2025 -
SDL2-2.30.8.tar.gz SHA256 missmatch?
#13811 closed
Aug 29, 2025 -
[Docs] README-emscripten.md may contain an error
#13190 closed
Aug 29, 2025 -
(SDL3) No longer able to build with pre-Vista headers
#13823 closed
Aug 29, 2025
8 Issues opened by 8 people
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Retrolink SNES remapping is ignored
#13874 opened
Sep 5, 2025 -
SDL3 forces system theme
#13873 opened
Sep 5, 2025 -
GPU: same-texture read/write bindings at different mip levels and read-only depth+sampler usage?
#13871 opened
Sep 4, 2025 -
Unable to set SDL_KMSDRM=ON if SDL_UNIX_CONSOLE_BUILD=ON
#13869 opened
Sep 4, 2025 -
Support Linux IIO devices under SDL_SENSORS API
#13851 opened
Sep 2, 2025 -
Android: use isVirtual comment
#13850 opened
Sep 2, 2025 -
GameInput for mouse and keyboard should be made opt-in for the 3.4.0 release
#13846 opened
Sep 2, 2025 -
compiling flycast fails on `core/deps/SDL/src/render/opengles/SDL_render_gles.c` (ArchLinux)
#13837 opened
Aug 30, 2025
20 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Add hint for blocking win key when using raw keyboard
#13066 commented on
Sep 1, 2025 • 8 new comments -
SInput: Version as a capabilities vehicle
#13667 commented on
Sep 4, 2025 • 2 new comments -
Add relaxed atomics
#13822 commented on
Sep 4, 2025 • 0 new comments -
use NtDelayExecution for SDL_SYS_DelayNS
#13816 commented on
Sep 3, 2025 • 0 new comments -
gpu: Add D3D12_ALLOWTIER1RESOURCEBINDING property
#13789 commented on
Sep 3, 2025 • 0 new comments -
Support ZUIKI MasconPro
#13770 commented on
Sep 3, 2025 • 0 new comments -
Add FIRST and LAST event aliases to SDL_event
#13331 commented on
Aug 31, 2025 • 0 new comments -
Add various input dialogs
#13120 commented on
Aug 31, 2025 • 0 new comments -
SDL3: 3DS events stop being called when rendering to the bottom screen
#12498 commented on
Sep 3, 2025 • 0 new comments -
Crash in SDL_hid_enumerate on macOS 15.2
#11673 commented on
Sep 3, 2025 • 0 new comments -
SDL2/3 + x11 + kwin: Kwin crashes on SDL_CreateWindowWithProperties
#13792 commented on
Sep 2, 2025 • 0 new comments -
Add back 8-bit palette based rendering mode
#6899 commented on
Sep 2, 2025 • 0 new comments -
Behavior of SDL_OpenFileStorage, SDL_GlobStorageDirectory and empty paths
#13484 commented on
Sep 2, 2025 • 0 new comments -
Failure to detect Xbox Series Controller inputs after reconnection
#13177 commented on
Sep 1, 2025 • 0 new comments -
Add/Compare new audio resampler to src.infinitewave.ca tests
#13751 commented on
Sep 1, 2025 • 0 new comments -
running HID, DirectInput, WinMM and Raw Input simultaneously can cause polling issues
#13000 commented on
Aug 31, 2025 • 0 new comments -
SDL Window not showing on Hyprland
#13718 commented on
Aug 31, 2025 • 0 new comments -
[SDL 2.30] One-off memory leak with SDL_RENDERER_ACCELERATED
#12824 commented on
Aug 30, 2025 • 0 new comments -
SDL_migration.cocci does not write any patch output
#13289 commented on
Aug 29, 2025 • 0 new comments -
Asyncio generc fails when the buffer is larger than file contents
#13720 commented on
Aug 29, 2025 • 0 new comments