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Tags: colyseus/colyseus-unity-sdk

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0.16.13

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bump version

0.16.12

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fix triggering OnAdd on existing key. colyseus/schema#197

0.16.10

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Unity code stripping: add [Preserve] tag to avoid stripping 'Reflecti…

…onType'

0.16.9

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ArraySchema: prevent ArgumentOutOfRangeException at DeleteByIndex(). c…

…loses #238

0.16.8

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Modify MyRoom.ts to delete player on leave and to set state according…

… to the online example, add dictionary key check to Callbacks.cs to prevent a KeyNotFound exception, update PlayerMovement.cs to use v.16. Sprite was missing on player, so I just assigned an existing sprite to it. modified .gitignore to exclude IntelliJ artifacts. (#241)

Co-authored-by: Joseph C Meineke <jmeineke@aep.com>

0.16.7

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SchemaSerializer: handshake - prevent assigning the same Type for mor…

…e than one typeid

0.16.6

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instance sharing: prevent early garbage collection

0.16.5

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@colyseus/schema: improve instance sharing and ref count tracking.

0.16.4

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NoneSerializer<NoState>: fix matchmaking into rooms without state. bu…

…mp version

0.16.3

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fixes triggering OnChange. bump version