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CoreTaxxe
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@CoreTaxxe CoreTaxxe commented Nov 1, 2024

Adds the option to have timers run with frames instead of time. Works with idle and physics options to choose either physics or normal process. They are used for frame-perfect timings such as in doom-like games or fighting games.

Supersedes #131

Quick edit: I think there are space/indent issues

@Spartan322
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Related PR: godotengine/godot#97725
Related proposal: godotengine/godot-proposals#10879

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