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Godot experiments

Some of my 2D/3D/VR/UI experiments in Godot.

Projects & descriptions

Icon Type Tittle Description Status
2D hang you hang from a rope, swinging to reach the goal DONE ✔
2D mobile_ui trying the Godot's UI node on mobile DONE ✔
2D quick_prototype a small scene with a script to allow quick prototyping. You draw a shape with the line2D, and it automatically add a physics body and a background to your shape. DONE ✔
2D android_accelerometer trying to use the accelerometer to set the gravity DONE ✔
3D car a test with godot vehicle body physics and trial-like terrain WIP 🛠
3D plane plane controller WIP 🛠
3D procedural_animation prodecural animation of a spider-like (or robot) model, with inverse kinematics WIP 🛠
3D spectrum_analyzer simple spectrum analyzer moving 3d objects DONE ✔
3D tv displaying a video or frames on a crt tv DONE ✔
3D wheelBot a robot rolling on one wheel WIP 🛠
3D area_gravity a simple test using the gravity of an area DONE ✔
VR quest_playground a project testing various things in VR for the Oculus Quest: handtracking, handtrackings physics WIP 🛠
VR table_tennis trying to use Godot's physic to recreate a table tennis game WIP 🛠
VR bow_and_arrow bow and arrow mechanic WIP 🛠
VR control_like_interaction trying to recreate CONTROL like movement, and messing with area's gravity WIP 🛠
MISC slow_down_sound showcase an effect where the pitch and volume of the music is decreased with a tween. Useful for a "loosing" effect, when a player dies for example DONE ✔

Videos & GIFs

Area_gravity

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Icon background color: #022C4D

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