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No idea. Invisible elements don't render themselves at all, they just return right at the beginning of their render function. But you can try commenting out the render loop here: Lines 941 to 950 in 3375a5e to see if it's element rendering. If that has no effect, try disabling individual |
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I noticed insane latency (cursor line trailing way behind my actual cursor when hovering over the timeline) after updating. I bisected to mpv-player/mpv@851df70, turns out it's because of --gpu-context=vulkan. Switching back to the old default of --gpu-context=x11egl fixed my issue. May be the same thing here. |
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As you can see in the img, the screenshot was captured with no visible uosc elements. But it uses more cpu performance than the active stats.lua. Where do these potential performance wastes come from?
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