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Editor rendering doesnt use the program setting in render pipeline xml #133

@metehaansever

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@metehaansever
<Method>
    <Name>Render Editor</Name>
    <Index>4</Index>
    <GraphicsProgram>
        <VertexShader>./Engine/Shaders/Model/vertex.glsl</VertexShader>
        <GeometryShader></GeometryShader>
        <FragmentShader>./Engine/Shaders/Model/fragment.glsl</FragmentShader>
        <MaterialRequired>True</MaterialRequired>
    </GraphicsProgram>
</Method>

yukarıdaki konfigürasyonu çalıştırdığımda aşağıdaki hatayı alıyorum.
./Data/Shaders/ImGui/vertex.glsl could not be read. Please ensure run directory if you used relative paths.

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