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In the "SplineN.cs" file, the "CanBridgeStart()" function is always returning false. #52

@geirdev

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@geirdev

In the "SplineN.cs" file, the "CanBridgeStart()" function is always returning false. As a result, I cannot enable the Bridge Start and End checkboxes in the Inspector to create a Bridge. I am using Unity version 2022.2.20f1.

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