-
Notifications
You must be signed in to change notification settings - Fork 63
Open
Description
Basically the same as #1676 but with Apple hardware instead of AMD.

The texture barrier extension is not available, so the fix for #1676 doesn't help.
Now this GPU is capable hardware; the driver just has poor OpenGL support. So it wouldn't hurt us to copy the depth buffer to a separate texture once per frame. We just want to avoid doing that on weak hardware as long as it looks OK without doing that.